
Project: Plagued
PROJECT: PLAGUED CREATED BY FRIENDS. FUELED BY BAD DECISIONS. A hardcore progression-driven PvE survival server overrun by custom infected. Team up, grow stronger, and turn the apocalypse into a questionable success story. FEATURES • Roaming zombie hordes, deadly elites, and named monument bosses • Discoverable Magic weapons, unique powers, and temporary Plague Surge drop boosts • Gold economy with a player shop, wipe-long perks, Skill Tree, and daily quests • Player-purchased Raidable Bases and escalating endgame challenges • Persistent Backpacks, Auto Pickup, Quick Sort, big stacks, Taxi, and custom HUDs • Faster furnaces, quarries, and pump jacks; 3-minute locked crates; rapid supply drops • Foundation safety from ordinary hordes and a community-first PvE experience PvE does not mean easy. Build smart, help new survivors, and report bugs instead of exploiting them. GUIDE & COMMUNITY: playplagued.com IN GAME: /info • DISCORD LINKING: /auth
Player Count
Server Analysis
Average daily peak across a wipe compared with its opening daily peak.
Average daily peak across the current map area.
Share of analyzed observations with more than ten queued players.
Server Wipes
Maps


About Project: Plagued
Project: Plagued is a Rust server in North America, hosted in United States. No group limit is reported. The reported gather rate is 1x. Check the owner's description and rules for gameplay changes and teaming restrictions.
- Last detected map wipe
- Next predicted wipe
- No current prediction
- Last server response
Predicted wipes are estimates and can change. Map wipes and blueprint resets are different; check the owner's announcements for blueprint rules and forced-wipe changes.
Population analysis uses 2 observed wipes. Last calculated . How to read these statistics.
How to connect to Project: Plagued
Open Rust, press F1 to open the console, enter this command, and press Enter:
client.connect 91.229.114.90:28100Server Discord and announcements ↗Similar Rust servers
Compare other servers using the available region, team limit and gather rate.