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Server Info

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4

WeeklyModded
Players4/200
Rate2x
GroupQuad
Location🇺🇸US
IP64.40.8.156:24014
Connect

Rust × DayZ survival for teams of up to 4, balanced for weekly wipes. Scavenge loose world loot, survive sight-and-sound infected, treat wounds and persistent infection, and endure 15-minute nights, Night Surges and roaming hordes. Answer distress calls, clear custom monuments, run Monument Heists, earn Cash, collect schematics and progress through your Survivor Log. Gather rates: most resources 2x, wood pickups 1.5x, quarries vanilla. The last wipe was on Thursday 3/9 The next wipe will be on Thursday 10/9 (7 day wipe schedule) (BP wiped Thursday 3/9)

Player Count

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Server Analysis

Population retention
90.9%

Average daily peak across a wipe compared with its opening daily peak.

Opening peakDaily average
Map population
1.1players / km²

Average daily peak across the current map area.

Queue time
0%Over 10 queued

Share of analyzed observations with more than ten queued players.

Server Wipes

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Maps

Map preview
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MapCustom Map
Size3,000
Seed1
RustMaps

About PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 is a Rust server in North America, hosted in United States. Its reported team limit is 4 players. The reported gather rate is 2x. Check the owner's description and rules for gameplay changes and teaming restrictions.

Last detected map wipe
Next predicted wipe
Last server response

Predicted wipes are estimates and can change. Map wipes and blueprint resets are different; check the owner's announcements for blueprint rules and forced-wipe changes.

Population analysis uses 1 observed wipe. Last calculated . How to read these statistics.

How to connect to PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4

Open Rust, press F1 to open the console, enter this command, and press Enter:

client.connect 64.40.8.156:24014