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Server Info

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY

BiweeklyModded
Players1/75
Rate1x
Group∞
Location🇺🇸US
IP64.140.169.51:28015
Connect

••HZN.GG - Proudly Hosted in Utah•• •Noob Friendly | Scrap Drop: 6 hours MODS: •Raidable Bases (Easy, Medium, Hard) •Furnace Splitter (/FS on/off) •Removal Tool (/remove) •Quick Sort (/qs on/off) •Sort Button (/sortbutton) •Stacks (X5000 for Resources) •Recycler Speed (3 seconds) •Zone Manager HZN.GG is a chill and community-focused Rust server built for both new and returning players looking for a less hostile environment to build, explore, and thrive. NO KOS (except designated PvP zones) PvP Zones: •Oil Rigs •Launch Site •Military Tunnels •Cargo Ship •Airdrops •Train Tunnels •Locked Crates •Bradley & Heli Events •Raiding is allowed – no griefing or camping. You may seal raids, but remove all locks after. •Trap bases are allowed but must be secure and not target random players. No wild traps. •Complimentary scrap drops every 6 hours. •No cheating, scripting, or exploits – instant ban and report to Facepunch. •No spam crafting, mass despawning, entity or firework spam. •Do not block monuments or quarries. Cave bases must allow an exit. •Ban evasion = permanent ban. •Max team size: 2 If you’re looking for a place to learn, build, and fight on your terms, HZN.GG is your new home. Join us and survive the wasteland — together. Discord: DISCORD.HZN.GG

Player Count

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Server Analysis

Population retention
100%

Average daily peak across a wipe compared with its opening daily peak.

Opening peakDaily average
Map population
0.1players / km²

Average daily peak across the current map area.

Queue time
0%Over 10 queued

Share of analyzed observations with more than ten queued players.

Server Wipes

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Maps

Map preview
View on RustMaps ↗
MapProcedural
Size4,500
Seed431,234
RustMaps

About [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is a Rust server in North America, hosted in United States. No group limit is reported. The reported gather rate is 1x. Check the owner's description and rules for gameplay changes and teaming restrictions.

Last detected map wipe
Next predicted wipe
No current prediction
Last server response

Predicted wipes are estimates and can change. Map wipes and blueprint resets are different; check the owner's announcements for blueprint rules and forced-wipe changes.

Population analysis uses 2 observed wipes. Last calculated . How to read these statistics.

How to connect to [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY

Open Rust, press F1 to open the console, enter this command, and press Enter:

client.connect 64.140.169.51:28015Server Discord and announcements ↗